Call for Speakers

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Call for Speakers is closed. Submissions are no longer possible. Sorry.
in 28 days

gamescom latam 2025

event starts

30 Apr 2025

event ends

4 May 2025

location

São Paulo, Brazil


Welcome to gamescom latam, the largest game event in latam! 

gamescom latam is the combination of gamescom, the largest games event in the world, with BIG Festival, the largest games festival in Latin America. The next edition will be 30 April – 4 May 2025, at the Anhembi District Convention Center in São Paulo.

At gamescom latam, visitors find the best games and most up-to-date trends in the world of games. The biggest companies in the gaming industry gathered to make special announcements, launch their new projects, make their most famous titles available for the public to play and much more!

In addition to the event for consumers, which also featured a meet & greet with creators, talks, cosplays, board games and eSports tournaments, gamescom latam also offered a business area for industry professionals and the BIG Festival, the main competition of independent games in Latin America, all available for testing.

finished 76 days ago
Call for Speakers
Call opens at 12:00 AM

12 Aug 2024

Call closes at 12:01 PM

16 Jan 2025

Call closes in E. South America Standard Time (UTC-03:00) timezone.
Closing time in your timezone () is .

Register if:

-You want to speak at gamescom latam 2025

-You want to suggest someone who can bring an interesting topic to the event


ATTENTION: Your registration does not guarantee participation in the event, being subject to approval by the festival curator and space availability.


all submitted sessions

publicly listed on this page

event fee

free for speakers
214 submissions
Submitted sessions
Luciano Soares
  • Open Source Software in Game and Animation Industry
Davi Jonatan, Juliana Pedroso
  • GAME DESIGN Como colocar personagens LGBTQ+ em jogos sem ter problemas
Davi Jonatan
  • GAME DESIGN Como colocar personagens LGBTQ+ em jogos ter sem problemas
Borza
  • Ludic activism: opening the game field
Tomás Rahde Queiroz
  • Create emotions not games
Luiza Guerreiro
  • Criando Calma: A Arte e a Ciência dos Jogos de Baixo Estímulo para Crianças
Amanda Austin
  • Creating a Culture of "Yes, And"
Leonardo Bilck
  • Jogando Juntos: Como os Games Aproximam Pessoas de Todas as Idades
  • Mesa Redonda: Inteligência Artificial no Processo de Desenvolvimento de Jogos
Antonio Guaranys
  • Acelerando sua carreira na indústria de games!
Glauco Belini Filho, Glauco Belini
  • Como o ensino de games pode impactar positivamente essa nova geração.
show all submissions
Gabriel L. Manor
  • Love, Hate, and Policy Languages
Rodrigo Chips Scharnberg
  • Como chegar ao primeiro milhão desenvolvendo para Roblox e Fortnite
David Santiváñez
  • LEGAL RESPAWN: Epic Guide to Writing/Understanding Video Game Contracts
Endel Dreyer
  • From Indie Dreams to Multiplayer Reality: The Power of Colyseus
Andre Celotti, Lia Fuziy, Lucas Toso
  • Building Together: The Power of Cooperation in the Indie Scene
Wilson Esteves
  • Proposta de Palestra: A História da Música de Videogame - Gamescom LATAM 2025
Alexander Shelton Wellness
  • Unlocking Creative Flow: Mindfulness for Enhanced Innovation
Ana Striato, Mariana M. Maciel
  • Game Design - Como Trilhar sua carreira
Banda Gameboys N/A
  • Proposta de Apresentação - Banda Gameboys na Gamescom LATAM
Lia Fuziy, Bia Carvalho
  • Games & Birds: Innovating Conservation Through Digital Play
Romy Halfweeg
  • Tiny Games: A Big Opportunity
  • Let the World Play: Case Studies of Web Game Hits
Gian Franco Catania
  • No Barriers Gaming
Ana Marcella Loyola Muniz
  • Além da Gameplay: o trabalho do Caster
Carlos Rodrigues
  • Rhythm Games: How to keep the beat going
Alexandre Melotti
  • From Game Jams to Open Worlds: Lessons from Scaling Development Challenges
Flavia Ferreira
  • Games and AI: Opportunities, Challenges and Legal Cautions in the Age of Automated Creativity
  • IP and Monetization: How to Turn Your Game into a Profitable Business (With Legal Security)
  • Games, IP & Beyond: Creating Worlds Without Getting Out of Control
Dr. Matthew White
  • Financial Insights from an Indie Publisher
Horacio Corral, Ivar Junior, Erika Caramello
  • Lições e desafios na tradução de um jogo brasileiro independente
Caique Costa
  • Experience marketing: the power of games to captive and engage customers
Elizaveta Savenkova
  • Power-Up Your Mobile Games with Branded Content: Unlocking Growth, Monetization, and Creativity
Marcelo de Vasconcellos
  • Mundos Virtuais, Impactos Reais: Representações e Potenciais dos Jogos na Saúde e na Ciência
Dayanne I Santos-Ferreira
  • Cientista Também Joga: A Ciência Oculta no Universo dos Games
Santiago de Miguel
  • AI for Game Localization: Main Character or NPC?
João Albuquerque
  • Bit by Bit: Solving Save Data Corruption in AAA Games
Heglaé Malheiros Maia
  • Kawaii Games: Exploring Creativity with Dress-Up Games
Durval Pereira
  • Por que Bancos NoSQL como MongoDB São Ideais para o Desenvolvimento de Jogos
Giik Entretenimento
  • Dubladores de Games (Localização de Games) | Game Voice Actors (Game Localization)
Ana Lu - Lucillete Lu
  • Trabalhar como apresentadora
Alex Wanderley, Rodrigo Miyabara
  • Edutainment Meets GameDev: Leveraging UGC for Indie Success
Leilane Marcos
  • Realidade Virtual para reabilitação física
  • Jogos e aprendizado em saúde
Daniel Sanchez
  • from jams to ips: mentorship and the cultivation of talent
Bruno S. Briseno
  • The non-importance of art in games
Juno Cecilio
  • Real-Time Cinematics in Unreal: Master Quality with Low Budget!
  • Strategies for developing high-quality independent games with limited resources
David Luz
  • Desenvolvimento de jogos educativos: um panorama sobre o mercado em 2025
Tutaleni Ilonga
  • How To Use Gamification To Break Into The African Market
Influ Pink Agencia
  • Influ Pink' Sesion
Gyovanna Feitosa
  • Live actions de jogos
Alexandr Munteanu
  • How to sell a profitable game?
Matheus Argolo
  • User Experience, Balancing e Level Design - Why they are siblings
Ashwin Desai
  • Leveraging Third-Party IP for Live Service Monetization
Rafael Alves Amaral
  • Crie Seu Jogo com Unreal Engine 5
Federico Agostino
  • Developing Multiplayer Games and Self-Publishing from Latin America: Survival Guide
Glauber Kotaki
  • Make ugly games!
Mike Geig
  • Generative AI and the impacts on Creative Industries
Paulo Victor Marques Luiz
  • Como Utilizar o YouTube para Vender Mais
Fillipe Luis
  • Fillipe Luis
Felipe Arena, Gabriela Radin
  • A força do Branding para a Indústria Brasileira de Jogos.
Leila Dumaresq
  • Choices that Matter
Cipto Adiguno
  • Games in Southeast Asia: Similarities and Opportunities
Bruno Campagnolo de Paula
  • Challenges in Game Preservation: Recovering the First Curitiba Games
  • 15 Years of Game Jams: Insights and a Manifesto for Success
Gabriela Fratini
  • From Chaos to Control: Effective Processes in Game Development
Georgia Bagatoli Campagnolo de Paula, Bruno Campagnolo de Paula
  • How Gambling Games Could Impact the Future of Children and Humanity
Eduardo Saffer Medevedovski
  • Basic analytics techniques and live ops for your game studio
Matheus Vilarindo, Tharcisio Vaz, Rafael Schneider
  • The Importance of an Audio Team in Creating a Cohesive and Unique Sonic Universe.
Sofia Wickerhauser
  • Jogando com Diversidade: 10 Dicas para Representação LGBTQ+ nos Games
Henrique Guedes
  • Desvendando o Game Designer
Luis Daher
  • The Art of Porting: Overcoming Challenges Across Platforms
Tharcisio Vaz, Ligia Ogawa
  • Brazilian indie games localization: How regional elements can improve player's experience?
Maria Falcão
  • "Empowering Women in Gaming: Breaking Barriers and Building a More Inclusive Future"
Mariana "Blue" Lima
  • Making Games with Design Rookies: How to Collaborate when Designing Serious Games
Alberto Miranda
  • Como Construir Lideranças nas Comunidades de Games Brasileiras
Luciano Soares
  • Mastering art production: overcoming today's industry challenges
Everton Vieira
  • Gaming for Everyone, Everywhere: The Rise of Casual Play
Astrid M. Gooding, Ashley “ashleyriott” Blake
  • From Insights to Action: Building Safer Workplaces Together
Giuseppe Marcon
  • The Virgin's Promise: A new approach for Narratives in Game Design
Paulo Franqueira, Gabriel Luis, Victor de Paiva, João Bueno, Rafael Schneider
  • "Terça Indie" Panel - The Brazilian Indie Market by Those Who Make It Happen!
Pedro Giglio, Thiago Baptista, Mariana Brecht, Renata de Lima Martins, David Stéfano
  • Grinding the Narrative: Challenges and Obstacles in the Craft of Narrative Designdesign
Rafael Barbosa
  • The Future of Mixed Reality Games
Thiago Baptista
  • Telling stories through games - is it just "interactive cinema"?
Ítalo Silva Bernardes
  • Your Avatar: a Reader-Character Chimera
Vitor De Magalhaes
  • Thrive in '25
Marcelo de Freitas Rigon
  • We need no Heroes
Luiz Gustavo Lino, Caroline Katsuda, Lucas Toso
  • Construindo um videogame com 100 reais
Alle Silva
  • como criar um game em VR te faz passar de fase na vida!
Andrezza Neves Barbosa, Jessica UP, LEOzej
  • Retrogames da Nintendo
Alexis Biro
  • Make your game global - Market Research and Internationalization Strategies
Alexis Biro, Jande Saavedra Farias
  • Irmão do Jorel- Navigating cultural aspects in a multilingually localized game
Stanley Wang
  • Unlocking Game Data @ Koffeecup
Marcelo de Freitas Rigon, Guilherme Gaspar
  • Using MetaSprite to improve Pixel Artists production
Erica Nascimento
  • Project MARIA
Mikael Quites
  • From Good to Great: how to stand out as a professional game artist
Victor Hime
  • Case Study: How We Crafted Audio for Gogo Games' Indie Titles
  • How Much Does Custom Game Audio Cost? Learn to Budget for Music and Sound
  • Audio Middlewares 101: An Introduction to Dedicated Tools for Game Audio
  • Game Audio Business 101: How to Build a Professional Career
  • The Lean Game Audio Process: Smarter Production for Better Results
  • How to Globalize Your Studio's Services
  • Game Design by Audio: How Sound and Music can drive the process of Game Development
JH Kim
  • The Growing Role of Influencers in the Gaming Industry: How AI Lets You Hear Their True Voice
Lucas Molina
  • Systems That Tell Stories: Designing Emergent Narrative (With No AI)
Rafael Albuquerque, Eduardo Napoleão
  • Criando Jogos na Universidade: experiências e dicas para quem quer começar sua jornada como gamedev
Leandro Saioneti
  • Crowdfunding for Brazilian Game Development: Lessons from Mistakes and Successes
Fernando Soares
  • Secrets of weapon design for games
Leonardo Menezes
  • More Than Pretty Pixels: Practical Strategies for Game Art Production
Ulises Rubino
  • Teaching 10,000 devs: Lessons learned on learning game dev
Lucas Patricio
  • Construindo Experiências de Marca no Universo dos Games: Quando Games e Marcas se Encontram
  • Games and Brands: Building Real Connections in a Digital Universe
  • Games e Marcas: Construindo Conexões Reais em um Universo Digital
Alice Demaria, Rafael Albuquerque, Eduardo Napoleão
  • From Theory to Practice: Applying Macroergonomic Methods in the Game Industry
Eduardo Eckert
  • The Future of Digital Games Distribution: Connecting Players Across Platforms
Thierry Gaspar Arnone, Breno de Oliveira Almeida
  • So Fart Away: from game jam gem to Gamescom Latam Finalist
Yancarlo Antonio Infante Perez, Daniel Bañuelos
  • Be a professional esports Caster
Mariana Brecht, Luisa Paes, Felipe Castilho
  • Narrative Design and Storytelling: Transcending Mediums
Fernando Blasco Campos
  • Rancho Limon: educating in human rights through videogames from rural areas
Anahit Fernandez
  • Making Bold Games with Confidence, Navigating Risk in Today’s Landscape
Gabriel Tanke
  • The Growth of UGC Games in Brazil
Alexandre Greluk Szykman
  • Como conseguir financiamento de fundo perdido para o seu game com a FAPESP
Silvio Henrique Fiscarelli
  • Criando engajamento para aprendizagem com jogos educativos
Giovanna Kalkmann, Padu Aragon
  • Como Entrar na Indústria de Jogos
Gabrielly Del Carlo Richene, Gabriel Reis
  • VIdeogames e Psicologia para Inclusão
Juliana Brito
  • Do Local ao Global: Como Game Jams Estimulam Ecossistemas Criativos e Econômicos"
Mariana Brecht, Daniel Lima
  • Ancestry and Confluences: How Games Can Address the Climate Crisis
Gabriel Garcia, Jordan Nugem
  • Creating a Universe: Integrating Comics, Animation and Games for Success
Danilo Tomaz
  • The Challenges of Creating High-End Game Graphics in Brazil
Renato Pelizzari da Silva
  • Trabalhando no exterior, será que tudo no Brasil é ruim mesmo?
Diego Vargas
  • Cinco Duros: La historia del videojuego en España
Tharcisio Vaz, Werther Azevedo
  • Creating musical worlds in Mombo Combo Legacy
Gabriela Radin, Felipe Arena
  • O papel do Branding na construção de comunidades: conectando narrativas e pessoas
Izequiel Norões
  • Understanding the Context of AI and the Gaming Market
Layla Rodrigues
  • Banimentos em Redes Sociais e Jogos: Justiça, Abusos e o Caminho para um Desbanimento Justo
Ítalo Nievinski
  • The seven-year journey to Deathbound
Aarya Shah
  • Telegram’s Mini Apps: The Gateway to the Next Wave of Web3 Gaming Adoption
Jade Dias
  • Farmando leads: Marketing aplicado no mercado de games
Cosme Aristides
  • Storytelling assistido por IA
Aviv Vidro
  • Influencer Marketing Strategies for Mobile Gaming
Tamir Nadav
  • Industry Globalization (And Why Brazil is Amazing)
  • Game Economies from Indie to AAA
  • Surviving Burnout and Mental Health in Today's Industry
Tomasz Wiklinski
  • Video Game Trailer Making - How Not To Ruin Years of Your Colleagues Work
Liliia Mandrino
  • Leading Design Transformations at Scale
Hélio Menino
  • Explorando o Playtest - da teoria à prática em uma pesquisa de experiência do jogador
Gonzalo Varela
  • Musical Adrenaline: Composing for Action and Combat Scenarios in Video Games
Rodrigo Morelli Cavalcante
  • Making Tiled Levels That Don't Look Tiled Using Tiled
John Henley
  • Joao Session
Thais Rodrigues, Bianca Nascimento
  • Women Game Jam: Anos de Empoderamento para Mulheres Cis, Trans e Pessoas Não-Binárias
Vic Bassey, Karl Kontus
  • Global Indie Games Market Report 2024
Mohammad Ali Saatchi
  • The Engagement Playbook: Building Addictive Games Layer by Layer
Victoria Siqueira
  • Protagonismo feminino em jogos trible-A: uma história
Dr. Pedro Santoro Zambon
  • What makes a good game development team?
Christian Novelli
  • Pipelines and art production for indie studios
Joaquin Baluga
  • Bridging the Gap: Unlocking Gaming's Potential in Emerging Markets
João Custodio
  • Carreira em Games: como iniciar a sua jornada profissional nesse mercado
Catia Rodrigues, Nina Parreiras, Ana Lins, Ale Mayura Mayura
  • Do Hobby à Profissão: Como Construir uma Carreira Brilhante no Mundo dos Games
David Fernandez Remesal
  • Game On 2025: Strategic Trends and Publisher-Developer Synergy in Mobile Gaming
MestrePedroK
  • Digital games for your tabletop games
Astrid M. Gooding
  • The Business of Belonging: Safer Workspaces as a Strategy for Retaining Diverse Talent
Gabrielly Del Carlo Richene
  • Videogames e Educação: carreira acadêmica e gestão de time.
André Schenini Moreira
  • Legal Challenges in Esports
Zuzanna Widz
  • Leveling Up Inclusivity: Driving Diversity and Inclusion in Games and Beyond
Guido Di Carlo
  • Cutting Costs, Not Corners: A Practical Guide to Purchasing Localization Services
Matheus Borba
  • O desafio de publicar jogos no brasil
Felipe Rosa
  • Level Up: Saúde Mental, Carreira e Inovação no Universo dos Games
Bernardo Mendes
  • Gaming for non-endemic brands: what does that mean?
Maya Plentz
  • Game On: Making Diplomacy Real
Marion Balinoff
  • Influencer Marketing Testing Framework
Mateus Polati
  • MULLET MADJACK: Audio Design in Retro-Futuristic Gaming
Diego Ricchiuti
  • Praxeology - How to apply it to game design
Rodrigo Cavalcanti
  • Interfaces Imersivas: UI para experiências VR
Billy Le Voir-Barry
  • The Cognitive Game Community
Julia Bax
  • What the h%$# does an Art Director do?
Pedro Kayatt
  • Como fizemos do Brasil uma referência mundial
Claudio Gusmao, Daniel, Fabian Czajkowski, Maurício Magalhães
  • Level Up Your Game: Integrando Pesquisa e Design para Experiências Incriveis
Alan Motta Cardoso
  • A insustentabilidade do mercado AAA de jogos
Moni Mendez
  • Bridging the Gap Between Your Games and the Creator Economy
Leo Synmbios
  • Nações de Videogames
Dan Stern
  • Coming to Terms with the Japanese Market: It's Both Easier & Harder Than You Think
Lontra
  • Pontes digitais: Cooperação Internacional no Desenvolvimento de Jogos entre Brazil e Bélgica
José Almeida
  • Video games: A gateway to bring your stories to life!
Claudio Gusmao
  • Game User Research Roadmap: Tipos de playteste e triagem de jogadores
Giovanna Saggiomo
  • Ludonarratology: Choices and Consequences in Games
Ricardo Tombesi Macedo
  • From Theory to Action: Gamification's Role in Curriculum and Transforming Education with Game-Based
Pablo Lipa
  • MAPF aplicado a games. Os méritos de Multi-Agent PathFinding compõem os games
Andréia Billarrubia
  • Gestão de Equipes Criativa: Como Liderar e Motivar Profissionais Técnicos
Eliana Russi
  • gamescom latam 2025 kick off !
Eduardo Napoleão, Alice Demaria
  • Game Design for a Better World: Bridging Fun, Learning, and the UN Sustainable Development Goals
Marcio José Rosa Macedo
  • Production Intelligence: How to Develop a Cost-effective and Feasible Project without Compromising Q
Timothy Tello
  • Do Free-to-Play Games Have a Future?
Luiz Wendt
  • Building a CI for Cheap Indies (on Unreal)
Daniel Gularte
  • Bojogá! Gamecultura a serviço da inovação com as Tecnologias de Jogos
Lucas Marossi
  • Level Design for Party-Games
Belle Carvalho
  • Games & eSports as a Pathway to Social Inclusion: Opportunities and Challenges
  • What to Expect - eSports Olympics 2025: Impact on the Brazilian Scene and Strategic Opportunies
Laura Gaspar de Santana
  • The Path to Searching Quality in Games
Antonio Stappaerts
  • The Creativity Paradox
Helder Ramos
  • MARKETING DE PROPOSITO & GAMIFICACAO DO TURISMO
Daniela Biedzicki
  • Troco Like Por Respeito
Mariano Rubinstein
  • Is blockchain gaming redefining the gaming industry?
Jorge Morales
  • Powering Up Your Brand: Navigating Success in Roblox and Fortnite
Guto Xavier
  • Criando seu primeiro jogo sem programar
Sasha Volkohon
  • Legal Session: red flags in the publishing and work for hire agreements
Matias Grunwaldt
  • Building a Game Studio from the Ground Up: Lessons Learned in Year One
  • Building an open source game backend with Elixir and Rust
Nathaly Kalantar
  • Crafting Immersive Experiences in VR: The 'Peru Party' Experience
Gabriel Tavares
  • ESTRATÉGIAS PARA UMA ROTINA SAUDAVEL DENTRO DO UNIVERSO GAMER
Freddy Hajas
  • Modding - Sua grande Importância no Desenvolvimento de Jogos
Guilherme Alexander
  • How to translate a game's narrative through the soundtrack.
Daeana Paula Bourscheid
  • Crunch and mental health in the Brazilian games industry