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Brian Peek

Brian Peek

Cloud Developer Advocate, Microsoft

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Brian is a Senior Cloud Developer Advocate at Microsoft working on and with all things Azure, focused on the areas of game development and emerging technologies.  Prior to being a CDA, Brian worked on docs.microsoft.com, writing C++ and gamedev docs.  Before that, he worked with game developer partners porting their titles to Windows and Windows Phone, helping ship titles like Candy Crush, as well as popular indie games like Prune and Monument Valley.  Brian started at Microsoft working on Coding4Fun under Channel 9 where he’s probably most known for his .NET Wiimote library, but also wrote a pile of other articles and projects.  Brian has also co-authored two now-outdated books: "Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and More" and "Debugging ASP.NET".

When not working, you’ll find him restoring the pinballs in his garage, playing a game, or working on yet another gamedev or emulation project that will probably never be finished.

Brian Peek

Cloud Developer Advocate, Microsoft

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