
Alexandre Melotti
Head of Game Engineering at INSANE, game jam veteran, and founder of the Gamesmiths Guild - building games, teams, and communities.
São Paulo, Brazil
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Alexandre "Lex" Melotti is a seasoned game developer with over 15 years of experience in the Brazilian industry. As Head of Game Engineering at INSANE, he leads the ambitious development of Profane, a player-driven open-world MMO. Lex has participated in more than 10 game jams, including Ludum Dare and Global Game Jam, with some of his entries achieving top placements in categories such as theme and innovation.
In addition to his professional work, Lex founded the Gamesmiths Guild, a growing community of game developers collaborating to support and inspire one another. While currently a hub for passionate creators on Discord, the Guild aims to evolve into a fully-fledged studio, releasing its own games in the future.
With a Master's in Artificial Intelligence focused on games, Lex has presented at official Unity events in Brazil and taught C# game development through Mentorama. Passionate about fostering growth in the industry, Lex combines technical expertise, leadership, and a commitment to community to inspire developers at all levels.
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