Andrew Prell
Using NFTs to remove Customer Acquisition Costs from Video Games
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CEO at Convergence creating the Silica neXus Platform - A cross-reality platform for gamers to buy, sell, and trade in-game items across game universes / a Marketplace for NFTs. Two decades of software and hardware pioneering design and development in each aspect of this cross-screen / cross reality project. From some of the first VR arcade equipment in 1992 to groundbreaking global virtual startup tournaments, Andrew is always creating the technology curve.
The Virtuous Circle of Token Based Investment Funds
Here I map out what would have happend if Kevin Bachus used an Xbox Token instead of Microsoft's checkbook when he invested into projects that built the Xbox ecosystem - what would have happened when he found Halo?
Andrew Prell
Using NFTs to remove Customer Acquisition Costs from Video Games
Actions
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