
Dean Djermanović
Android Tech Lead & Consultant
Zagreb, Croatia
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Dean is an Android Tech Lead based in Zagreb, Croatia, currently working at Endava. He also works as an Android freelancer in his spare time. With 8 years of experience in Android development, he focuses on building real-world products for clients and leading mobile teams.
In the past, Dean contributed to numerous tutorials and Android books as part of the kodeco.com (formerly RayWenderlich.com) tutorial team. While he used to be more active in writing and content creation, these days he’s more focused on shipping features and solving real-world problems. He occasionally speaks at tech meetups and conferences.
Outside of work, he enjoys biking and hitting the gym.
Area of Expertise
Topics
Implementing a Splash Screen in Android: Full Guide
Splash screen is one of the most vital screens in the application. It's the user's first experience with the application. Android 12 introduced splash screens as default behaviour along with the SplashScreen API. With these changes, it’s a good time to take a deep dive into splash screen implementation on Android.
In this talk, we'll take a deep dive into the new SplashScreen API and explore it using practical examples. We’ll start from the basics, like what is a splash screen and why it is important. After that we’ll learn how to customise the default splash screen in Android 12 and how to migrate legacy splash screen implementations. At the end, we’ll have a working splash screen implementation with a consistent experience across Android versions.
At the end of this talk, you should have a better understanding of splash screens in general, SplashScreen API and its capabilities and limitations, and how you can use that knowledge to make app startup a more consistent and delightful experience.
Splash screens can seem trivial at first, but are often misused and with multiple possible approaches of adding a splash screen in the past, they were often done wrong. Luckily, with the SplashScreen API introduced, there’s now a single solution to ensure consistency across codebases. If you’re an Android developer, odds are you’ll work with splash screens sooner or later, so join me in this journey and learn how to do it the right way!
Exploring Kotlin Symbol Processing: A Practical Guide
In this session we’ll dive into the world of Kotlin Symbol Processing (KSP). This session aims to provide an introduction to KSP and its benefits compared to the Kotlin Annotation Processing Tool (KAPT).
The practical portion of this talk will guide you through the process of creating annotation definitions and implementing a symbol processor. We will demonstrate the usage of KSP API and KotlinPoet for generating Kotlin files, providing you with a hands-on experience of working with KSP. Furthermore, we will demonstrate how to use KSP in multiplatform projects.
By the end of this talk, you will walk away with a solid understanding of Kotlin Symbol Processing, and practical knowledge on how to leverage KSP in your development workflow.
droidcon London 2024 Sessionize Event
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