Karl Marrett
real-time AI at the edge
Seattle, Washington, United States
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My background spans 13+ years building scalable, real-time, high-throughput, and data-intensive systems for developers and researchers in computer vision, machine learning and LLMs.
Earlier work includes HPC/CUDA for published spatial AI research in Science and Nature Neuroscience and Gossamer, an award-winning CPU/GPU-optimized 3D computer vision pipeline.
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