Speaker

Pierre Ricadat

Pierre Ricadat

Scala Developer & OSS Maintainer

Actions

Pierre Ricadat is a Tech Leader at Devsisters. He's been developing with Scala for over 10 years, mostly in the game industry. He is also an open-source contributor and the creator of Scala libraries Caliban (functional GraphQL server and client) and Shardcake (entity sharding and location transparency).

Anatomy of a Scala Game Server

Since 2020, I have been working on a game server for the popular mobile game CookieRun: Kingdom, which serves over a million monthly players. This server is fully developed in Scala using a purely functional programming approach.
In early 2024, my team faced the challenge of introducing real-time, multiplayer “mini-games” into our existing game. This required a significant architectural shift. We designed and implemented a new component from scratch, leveraging the lessons we’ve learned over the years and the latest features of Scala.

In this talk, I will explore the architecture, application design, and techniques we used to build this new game server. From immutability and software transactional memory to refined types and monadic constructs, I will demonstrate how functional programming principles can be applied to build reliable, maintainable, and high-performance applications in the real world.

Pierre Ricadat

Scala Developer & OSS Maintainer

Actions

Please note that Sessionize is not responsible for the accuracy or validity of the data provided by speakers. If you suspect this profile to be fake or spam, please let us know.

Jump to top