Session

How to Create Compelling, Stories for Games and Immersive Experiences

This interactive workshop explores not only the importance of, but also provides techniques, for creating clear, compelling stories, especially in game and immersive experience design, as explained by a former Walt Disney Imagineer.

Participants are guided through a series of fun exercises designed to help them not only think more creatively, but also innovate new ways to craft a compelling experience for their guests and/or clients. The workshop provides specific techniques and offers participants the opportunity to brainstorm ideas on how to overcome their biggest challenges in game or experience design.

This workshop can be scaled from 1 to 4 hours and is appropriate for all levels. It is customized for your conference and your attendees focus! Ideal size is 10-15 participants, but it can accommodate more if necessary.

This timely topic can also be adapted as a keynote or conference presentation as well!

Brian Collins

Global Innovation Consultant. Former Walt Disney Imagineer. Instructor at the University of Central Florida.

Orlando, Florida, United States

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