Session
Flutter Portability: Responsiveness and Adaptability
One of the key features Flutter has is the ability to generate from a single codebase, applications for different devices and platforms. And the list of supported platforms is growing year by year, and so is the list of devices, meaning:
1. The application has to be able to work on different screen sizes;
2. The application must appeal to a specific platform/target audience.
And this constitutes a challenge for the developer to tackle every and each device/platform.
With that in mind, we'll learn in this talk how to create responsive applications and allow the same application to have a UX catered to a specific platform/target audience by using elements from the Flutter framework and the ecosystem as a whole, specially with Desktop platforms adding up into the math using the LayoutBuilder and flutter_adaptative_scaffold approaches.
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