Session

Blast Off with TouchDesigner

This session is for those who are already a little bit familiar with programming in TouchDesigner but would like to see an example of a project that takes it to the next level.

Let's dive into the Rocket Lab – a TouchDesigner project I built for the Cosmosphere in Hutchinson, Kansas. We'll look at some things that TouchDesigner does really well, like particle generation and generative graphics, as well as some things it's not so great at, like layouts (and how to do them better).

We'll also look at how to connect analog inputs and outputs into your TouchDesigner apps via a custom node OSC service so you can control your apps with buttons, and have them control the space you're in by changing things like lights.

Amy Norris

Full stack software developer, Dimensional Innovations

Kansas City, Missouri, United States

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