Session

Write-Through Object Cache for Fleets of Global Edge Clusters

GPU-focused workloads such as cloud gaming and AI inference jobs demand access to data at scale, which is often challenged by prohibitive egress costs and latency. This talk introduces a system and strategy designed to accelerate and optimize S3 object storage performance across a global fleet of edge Kubernetes clusters. The solution is built on Kubernetes, leveraging AIStore with OVN, Metallb, and many other common OSS components. Attendees will gain insights into the architecture, implementation challenges, and measurable impacts of the system.

Ryan Beisner

GPU Cloud Infrastructure @ NVIDIA

Actions

Please note that Sessionize is not responsible for the accuracy or validity of the data provided by speakers. If you suspect this profile to be fake or spam, please let us know.

Jump to top