Building 2D games with Construct

Construct is a low-code, in-browser development environment for creating 2D games. Contrary to what you might expect, the browser based IDE has extreme power and top notch user experience. It is an all-inclusive suite of tools for creating sophisticated games with as much, or as little coding as you desire.

This session will build a simple game from scratch that demonstrates the core features of the platform including movement, animations, sound, scripting and expressions. Even if you are a tried-and-true coder, the event sheet, which provides a code-less interface for defining all of the actions taking place 60 times per second, is a great way to build a complex game quickly.

We will also see how to debug, share and publish games to various platforms. Bring your device along and help me test the game in real time!

Bob Crowley

Software Engineer, .NET

Portland, Maine, United States

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