Session

From passion (and no coding background) to making our first game

Dive into the whirlwind journey of creating a game from scratch in just four days for a game jam! As a designer with no formal coding experience, I'll share how my cousin and I, leveraging the power of Godot and a shared passion, brought our vision to life. This session details our rapid development process, highlighting the challenges of learning basic GDScript on the fly to bridge the gap between design and functionality.

I'll focus on how design thinking and collaborative teamwork compensated for our initial coding limitations, and how we effectively utilized Godot’s features to animate and implement game mechanics.

Key takeaways include practical insights on rapid prototyping, the importance of clear communication between design and code, and strategies for non-coders to contribute meaningfully to game development.

Attendees will gain valuable perspective on overcoming technical hurdles through collaborative learning and a focused, passion-driven approach, demonstrating that anyone can contribute to game creation with the right mindset and tools.

Cedric Sookahet

Founder of We are Geekin'

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