Session

Hands-On WebXR Workshop: Building Your First VR Experience with A-Frame

Dive head-first into creating immersive 3D experiences for the web. In this interactive workshop, participants will learn the basics of WebXR and A-Frame by building a simple VR scene from scratch. Step by step, we’ll cover scene setup, placing objects, adding interactivity, and performance considerations. By the workshop’s end, attendees will have a working prototype and the confidence to continue exploring and refining their immersive web projects.

Technical Requirements:
- Standard A/V setup (projector, sound).
- Reliable internet connection.

Participant Requirements:
- Laptop with a modern web browser installed.
- No prior VR or A-Frame experience needed, but familiarity with basic HTML/CSS is helpful.

Session Format: Hands-on workshop (approximately 90-120 minutes), including guided demos and individual coding time.

Target Audience: Web developers who are curious about immersive technologies, educators looking to introduce VR, and anyone interested in adding a new dimension to their web projects.

First Public Delivery: This workshop has been successfully run for the past three years, continuously refined based on participant feedback and evolving best practices in WebXR development.

Devin Baldwin

The Devinci Code, Founder/WebXR Developer

Oakland, California, United States

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