Session

A Game Engine Over a Weekend

Ever dreamt of creating your very own game but didn't quite know how to get started? "A Game Engine Over A Weekend" is a 60-minute kickstart into that dream! It may sound ambitious, it's entirely possible, well to a certain degree. With JavaScript as our tool, we'll explore the basics of a 2D game engine. It doesn't matter if you are a newbie coder or just interested in getting into game development, this talk is designed to inspire you to embark on an exciting weekend project.

Personally, I've always thrived on these mad, borderline insane, recreational coding adventures; as they can truly accelerate your learning and understanding. The time constrain also helps you scope your project into manageable pieces. Let's get together, and turn that gaming passion into a real, pixelated creation!

Topics:

- Why we can do this, while having fun!
- Laying the Foundation.
- A brief history of graphics rendering
- Touchpoints on collision and game physics
- Mechanics, design, and animations

Hopefully you will be inspired to take on a weekend of game creation magic and mayhem!

Target Audience:
Developers interested in learning about game development.

Espen Sande-Larsen

Making rocks think since 1986...

Tønsberg, Norway

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