Session

I Spent Millions On Video Game Development So You Don't Have To

No matter what type of technology background you have, one thing the majority of us have in common is at some point in time you probably thought it would be "neat" to publish a game. I started out in the world of game design, working with major studios to create some pretty awesome titles.

In this talk, I'll take you through what goes into creating a game -- the teamwork, the spiraling budgets, the secrecy, and the stress when years of your life can depend on the outcome of the whims of reviewers.

You've seen Mythic Quest, now hear the real story.

Heather Wilde Renze

Unicorn Whisperer, CTO & Angel Investor

Las Vegas, Nevada, United States

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