Session

Part 1: AI Game Master Assistant: Interaction

This session focuses on the interactive elements that bring the AI Dungeon Master assistant to life. Participants will be introduced to integrating Azure Speech Services for voice-enabled commands and responses, allowing for a more immersive gameplay experience. The workshop will cover advanced topics in OpenAI Prompt Engineering to fine-tune the assistant's responses for various in-game scenarios, and DALL·E Integration for generating visual representations of game elements. Attendees will also explore the concept of a Semantic Kernel to improve the relevance and coherence of the assistant's outputs. Finally, the session will provide insights into Azure Functions that serve as the backbone for managing communication between the frontend and AI components. This part is tailored for developers interested in the interactive and user experience aspects of AI integration into applications. Join me and Jeff Fattic for this amazing session.

Jeffrey St. Germain

ArchitectNow

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