Session

godot-playfab - A Godot extension to easily integrate PlayFab, a cloud-based backend as a service

Games today need a backend - whether that's a single- or a multiplayer-game.

But game devs want to build games, not backends (except me, I'm the odd one)!

Enter PlayFab, a free backend-as-a-service (up until 100k users). But how do you interact with it in your favourite Game Engine, Godot, with your favourite scripting language, GDScript?

I show you how to leverage godot-playfab, the Godot/GSDScript SDK I am maintaining to make the most of it in your Godot Game!

Johannes Ebner

Gaming Solution Architect, Structed.me

Munich, Germany

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