Session

Building end-user applications on embedded devices with WPE

The Web engine is the most important component of a Web Browser, enabling developers to harness the power of the Web Platform to build their applications. However, Web Browsers are not the only type of applications that can be built with Web Engines, which can also be used to develop other types of applications using the same Web-based technologies, but for a different type of use cases other than "browsing the Web".

These use cases can cover a wide range of situations outside of the traditional desktop or mobile environments, such as the ones embedded systems are usually used for (e.g. set-top-boxes, smart home appliances, GPS navigation devices, or in-car/in-flight infotainment systems, to name a few). And in those situations it is very common to be running on boards with SoCs and a particular set of HW capabilities that make it crucial for the Web Engine to be able to tightly integrate with them.

In this session we will focus on how WPE, a fully Open Source port of the WebKit Web engine for Linux-based embedded devices, can be used to adapt to the different challenges that embedded devices pose to develop end-user applications, using the power of the Web Platform underneath.

Mario Sanchez-Prada

Software Engineer and WebKit Team coordinator at Igalia

Lalín, Spain

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