Session

Inglorious Engine: have fun(ctional programming) with it!

I want to show you a different way of creating videogames. Borrowing functional concepts from web technologies, I came up with a game engine that has a predictable, testable, and debuggable state management, plus many more features given for free by the architecture itself!

Matteo Antony Mistretta

Founder / CWO / Lead Intern @ Inglorious Coderz

Turin, Italy

Actions

Please note that Sessionize is not responsible for the accuracy or validity of the data provided by speakers. If you suspect this profile to be fake or spam, please let us know.

Jump to top