Session
Evolving Monsters: Build an AI Game Engine with Ruby and Genetic Algorithms
When was the last time you wrote Ruby that wasn't a web app? In this workshop, you'll build a game where monsters race, fight, and evolve — using genetic algorithms for natural selection and LLMs to generate their stories. All in pure Ruby, no frameworks. You'll leave with a working project and practical patterns for both evolutionary algorithms and LLM integration.
Please note that Sessionize is not responsible for the accuracy or validity of the data provided by speakers. If you suspect this profile to be fake or spam, please let us know.
Jump to top