Session

Three.js Hello Cube - A Beginner's Guide

How to get started with Three.js

This talk will start with the basics of Three.js and how it works. Defines WebGL and How three.js uses WebGL to rendered on canvas.

Then the talk goes into what is needed to create a simple hello cube in Three.js. Hello cube - analogous to hello world in other programming languages.

Defines the Renderer, Camera, Scene and Mesh to create a three.js scene. How to set the parameters and how the parameters work.

Continues to describe how to manipulate these aspects to create a unique experience for the user.

The talk will follow the blog post I wrote.
https://dev.to/nargaw/three-js-hello-cube-a-beginner-s-guide-2a2k

Nate Argaw

Creative Technologist

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