Session

Dynamic Rive Animations: Control Your Animations With Flutter at Runtime

Most animations are not dynamic, they are usually built to serve a single purpose. But with Rive, Flutter developers can dynamically control their animations at runtime. Developers can manage animation states, respond to events, and even update assets, all in real time.

In this session, we will cover the following:

- Rive Events: How to subscribe to and respond to signals from animations, state machines, and listeners created in the Rive editor at design time from the Rive editor.
- Text Runs: Techniques for reading and modifying animated text at runtime.
- Dynamic Assets: how to load and replace assets dynamically at runtime.
- State machines: How to programmatically control various animation states from within your Flutter code.

Nikki Eke

Mobile Engineer, Rive Ambassador.

Lagos, Nigeria

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