Session

Your GPU misses pixels: 3D world-building with OSS

I got a mini drone for Christmas and, boy, did that open a rabbit hole. It turns out your GPU is capable of a lot more than just predicting the next word in a chat...
In this session, I’m going to show you how to take a collection of photos and turn them into a high-fidelity 3D models. We’re going to dive into what Structure from Motion and Gaussian Splatting are and how they work. We’ll look at a complete open-source pipeline: from the initial analysis and training to actually editing the rendered models.
If you feel like you have to touch the grass sometimes and want to do it in style, grab any device with a camera and come join me on this journey into the 3D world.

Oleg Šelajev

AI and Developer relations at Docker.

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