Session
Orchestrating a game dev team using Microsoft Agent Framework
What happens when a software engineer wants to build a game but doesn't have a studio? They build the studio themselves: out of AI agents.
In this session, I’ll take you under the hood of a fully functioning game development team powered by the Microsoft Agent Framework. We will move beyond simple "hello world" prompts and explore the complexities of multi-agent orchestration. You’ll learn how to define specialised roles, manage inter-agent communication, and maintain a flow in decentralised workflows.
What you will learn:
Architecting the Team: How to assign roles (Designer, Coder, QA) within the framework.
Scaling Without Chaos: Lessons learned and "gotchas" when integrating multiple agents at scale.
The Reality Check: Practical insights into where agents shine and where the human touch remains irreplaceable.
Roel van Bergen
Zen Software Engineer | Team Rockstars IT
Gouda, The Netherlands
Links
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