Session
Agents All the Way Down: Building Multi-Agent Systems on Microsoft Foundry
Single-agent systems are a starting point. Real-world scenarios require coordination: agents that plan, delegate, call tools, invoke other agents, and recover when things go wrong.
Microsoft Foundry provides the building blocks for this, including Agent-to-Agent communication, MCP integration, persistent memory, and control-plane observability. The challenge is not wiring these pieces together. It is making them reliable.
In this session, we’ll design and walk through a multi-agent architecture that coordinates tasks across tools and agents. We’ll examine real failure modes such as coordination drift, tool misuse, and cascading errors, and discuss practical patterns for recovery, state management, and control. We will also look at when multi-agent systems are worth the added complexity and when they are not.
You’ll leave with a practical understanding of how to compose multi-agent workflows, how to observe and govern them, and how to design for reliability in production.
Roelant Dieben
Cloud architect @ Sopra Steria
Lopik, The Netherlands
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