Session

Imaginary friend Part 2: Breathing life into a holographic character

Last year we brought our imaginary friend to life with HoloLens. This year we will take it a step further and try to breath even more life into our holographic friend. This will involve the use of the GPT-3 language model. Just like last year, the development will be based on Unity and the MixedRealityToolKit (MRTK).

Roland Smeenk

Freelance HoloLens Developer & Creative Coder

Ede, The Netherlands

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