Session

Heist Mode: Stealing Game UX Patterns for Better Power Apps

Most internal apps focus on “getting the job done.” Games focus on making the next step obvious, progress visible, and feedback rewarding. The good news: those patterns work incredibly well for business apps too.

In this session, i will introduce a working set of game UX patterns that drive adoptionby clear objectives (“quest thinking”), strong feedback states, visible progress, and controlled variety to reduce repetition. For each pattern, i will show a quick before/after example. Then we will build live a small prototype for one of these pattern in Power Apps to show what it takes to translate these ideas into real app behavior and UI—practical, maker-friendly, and immediately reusable.

Expect a session that is equal parts inspiration and implementation: you will leave with patterns you can apply the same day across Microsoft 365 solutions and Power Platform experiences.

Sandra Kiel

Managing Director and Microsoft MVP

Bremen, Germany

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