Session
Procedural Generation using JavaScript
In this talk, I describe a process to design and implement procedural generators using a top-down approach resulting on a stack of generators of an increasingly higher level of detail, leveraging on JavaScript dynamic typing features to build a flexible communication protocol between them. I will use one of my generators as an example. http://slashie.net/ultimacastlegen/
![](https://sessionize.com/image/6576-400o400o2-wBdWN3L7DrZnNnZvXfW3R1.jpg)
Santiago Zapata
Lead Game Developer at Slashware
Medellín, Colombia
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