Session
Living in a Material World: Everything Engineers+Designers Should Know About Google's Design System
Material is Google’s best attempt to distill the essence of how software, whether for smart phones, tablets, desktops or otherwise, should look, feel and behave. Now, in its most recent iteration, Material aims to help make such experiences easier to implement via software that’s built for a wide swath of devices across several software platforms and operating systems. The newly revamped Material brings with it a whole host of new tools and capabilities for both designers and developers to take advantage of. In this session, we'll explore all that Material has to offer, both from a design and an engineering perspective.
Discover customization options with "Theme Editor"—it goes beyond simply picking the color, shade, typography, and elements.
Use "Gallery" as a refreshing source of inspiration for any new or existing project.
Pair cross-functionally by using "Remixer"—it helps developers and designers configure and adjust an app's design in a collaborative way.
Explore rapid prototyping options with "Stage".
Take your work straight to code, in several languages and platforms, with "Components".
We'll also explore some of the core design principles of Material along the way.
Warning: Attendees may leave this session with a particular Madonna song stuck in their head. Sorry, not sorry!
Scott Showalter
Bridging the gap between technological possibility and human potential.
Detroit, Michigan, United States
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