Session
Building games in .NET MAUI
Have you always had that great idea for a game but never had the opportunity to build it? Join me in getting know a new cross-platform game engine (Orbit) that aims to make this task easy.
I want to show you how it combines the power of .NET MAUI graphics to obtain the key gaming concepts and then still utilise the underlying framework to make it all still feel familiar.
I will walk you through:
* what a game is and how it differs from typical business applications
* how to achieve common tasks such as rendering objects and collision detection
* how to optimise with a few simple rules
* how to have fun
All of the above will be through the use of a working example game as part of the game engine.
.NET MAUI is a hot topic, with .NET 7.0 landing in November 2022 there is a belief that the framework is finally going to be production ready. So let’s go and build that game idea together!
Shaun Lawrence
Senior Software Engineer working in all things .NET at Tinysoft ltd
Cambridge, United Kingdom
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