Session

Flame workshop: Space Shooter

In this session we will build an awesome and addictive space shooter game with Flutter and Flame engine.

You will learn about sprites, animations, gestures and input, collision detection, effects, the game loop, components, parallaxes and a lot more!

In the end of the session you will have a playable game that you can continue to improve on.

You need no previous experience with Flame or Flutter to attend, a little Dart experience will help you a lot though.

Lukas Klingsbo 💙

Blue Fire (Flame Engine)

Stockholm, Sweden

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