Session
Next Level Interactivity: Live Streaming Directly From Your Game
In this session, we'll look at how to create a dynamic live streaming experience directly from a game built in Unity. Live streaming has traditionally required the use of third-party streaming software like OBS or Streamlabs. These programs come with a learning curve, and make it tricky for new streamers to get started. By integrating the live streaming experience directly into a game engine, you can lower the barrier to entry for new content creators. Additionally, you can add next level interactions like viewer-controllable cameras, multi-cam views, and even influence gameplay itself from user chat. We'll look at all of these use cases and more in this session.
Todd Sharp
Principal Developer Advocate - Amazon Interactive Video Service - Twitch
Blairsville, Georgia, United States
Links
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