Session

Wrong by Design: How We Ditched Estimates and Shipped 10x Faster

Estimates suck.

What if I said you didn't have to play endless rounds of estimation poker? What if you just accepted you were wrong?

We spend hours trying to get our estimates right but we inevitably miss the mark resulting in stressed teams, stakeholder conflict and low-quality software. How do we make it so being wrong actually makes it right?

Come find out how just one estimate, a little math, and accepting that we're always wrong changed our team. It turned us from a team that released twice in a year, to one that released ten times in as many months.

You'll leave this session with actionable advice on how your team can say goodbye to planning poker, and how you can give accurate deadlines, all whilst still being wrong. We'll see the positive impacts these techniques can have on your team, your culture and the software you build.

Tom Ridge

Staff engineer at Culture Amp

Adelaide, Australia

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