Session
Escape from Flatland! How to design captivating 3D experiences
When getting started with AR and VR development, the most difficult challenge to overcome is not technical — it is to think and design spatially instead of in 2D. Just like the characters in Edwin A. Abbott’s novella, most design teams find it difficult to escape traditional 2D thinking and seize the opportunities the new technologies present. This talk contains tips & tricks on how to think in 3D, alongside inspiring real-world examples and demos.
Velvárt András
AI TInkerer, AR/MR/VR/XR/*R consultant
Budapest, Hungary
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