Evgeniy Tolstykh
Producer
London, United Kingdom
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Producer and Project Manager in large-scale game productions, including Wargaming’s Steel Hunters. I managed Character Art, Narrative and R&D teams, resource planning, and production metrics related to retention and engagement.
Currently, I focus on optimizing creative pipelines through AI-driven tools and data integration — building systems that help teams visualize performance, track milestones, and identify bottlenecks early.
Projects: Soul Atlas, Steel Hunters, World of Warships, Best Team Ever
Companies: DPS Games, Wargaming, Lesta Games
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