Yasen Dinkov
Head of Technology at Shipcloud
Leiden, The Netherlands
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I’m a programmer and engineering leader focused on cloud architecture, platform engineering, software quality, and developer experience. I also enjoy game development with Godot and speaking about software, teams, and technology.
Area of Expertise
Topics
Magic in Production: how to tame miracles
Magic systems like machine learning, neural networks, genetic algorithms, statistical analysis and content recognition are difficult to run in production. These systems are not deterministic and heavily dependent on real data. This makes it a challenge to test and deploy these systems with confidence.
This talk is about the requirements and demands of magical systems. How do you make miracles show their work.
This talk is based on my blog https://nibble.blog/posts/magicinproduction/ and a series of internal showcases. It's not tied to any particular technology. It's targeted towards operators and engineers that create AI solutions for end-users.
The Clone Wars: Defending Godot Games From Reupload Scams
A short summary of the different approaches to defend indie games from recompilation scams.
GodotCon Amsterdam
Talk: The Clone Wars: Defending Godot Games From Reupload Scams.
NL ISV Innovation Days
Talk: The 10 Circles of Magic in Production (the ten circles of AI), based on my blog: https://nibble.blog/posts/magicinproduction/
Leiden .NET User Group
Talk: Automating Azure with Azure Automation (Accounts), based on my blog: https://nibble.blog/posts/azure_automation/
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