Theresa Schlag
Gentleland, Head of Games
Berlin, Germany
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Theresa Schlag (she/her) is a Berlin-based Art Director and Stylised 3D Artist specialising in visual development, handpainted workflows, and real-time production pipelines for games. With over 14 years of experience across game development, interactive media, and education, she combines artistic vision with technical execution to create distinctive stylised worlds in Unity.
Her work focuses on art direction, shader-driven stylisation, and scalable asset workflows that bridge concept, production, and in-engine final look. Alongside freelance work for game studios and interactive projects, she lectures on 3D art, UI/UX, and game production pipelines in Germany.
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Theresa Schlag
Gentleland, Head of Games
Berlin, Germany
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