Dax Pandhi
Co-Founder and Chief Architect, QuadSpinner
Bhuj, India
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Dax Pandhi is the creator of Gaea, the industry’s leading terrain design platform, used by major film and game studios, as well as scientific institutions like NASA, to craft hyper-realistic landscapes for AAA games, VFX, virtual production, and scientific research.
As the co-founder of QuadSpinner and its Chief Software Architect, Dax has led his team in pioneering geological simulation, erosion modeling, and terrain generation, redefining how digital worlds are built.
Previously, he worked as an environment artist on projects such as Call of Duty: Ghosts, Battlestar Galactica: Blood & Chrome, and an unreleased God of War title. He is a former Microsoft MVP for WPF.
Dax frequently speaks at industry events such as SIGGRAPH, EUE, Mundos Digitales, and the Harvard Graduate School of Design. He also shares insights on QuadSpinner’s YouTube channel, where his past work in environment design education remains available. Currently, he divides his time between leading Gaea’s development across three continents and advancing wildlife conservation efforts.
Area of Expertise
Topics
High-Performance Terrain Simulations .NET
Abstract:
Gaea’s terrain engine powers some of the biggest productions in the world — from Star Wars, Star Trek, Alan Wake 2, Death Stranding to NASA's own simulations. Behind the beautiful, realistic terrain simulations is an engine that pushes .NET far beyond typical application workloads to handle billions of independent computations per build.
This session focuses on the architectural and low-level techniques that make this possible:
- Designing modular terrain processing engine.
- Implementing SPMD (Single Program, Multiple Data) execution in managed .NET code for massive-scale simulation.
- Building a custom memory management system ("Spawning Pool") for predictable, high-throughput processing.
- Creating unified model for coding complex tasks with a simple syntax in SPMD.
The talk will cover lessons learned, pitfalls of high-performance managed code, and patterns you can apply when building compute-intensive systems in .NET.
Level: 300 (Advanced)
.NET Conf 2025 Sessionize Event Upcoming
Dax Pandhi
Co-Founder and Chief Architect, QuadSpinner
Bhuj, India
Actions
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