Speaker

Devin Baldwin

Devin Baldwin

The Devinci Code, Founder/WebXR Developer

Oakland, California, United States

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Devin Baldwin, a seasoned WebXR developer, educator, and innovative 3D content creator, brings a unique blend of technical proficiency and creative acumen to the digital realm. Specializing in harnessing technology to manifest creative visions, his work primarily focuses on redefining user experiences.

Devin's impressive career trajectory includes pivotal roles at industry titans like Lawrence Berkeley National Laboratory, Samsung Research of America, Intel, and Meta, leading groundbreaking projects that have left indelible marks.

As the Lead Instructor at STEM Tank, he empowers 6th to 12th-grade students with knowledge of emerging technologies like AR, VR, and MR. His enlightening presentations inspire future developers by interweaving technology, creativity, and education.

Passionate about bridging the digital divide, Devin is committed to addressing disparities within the Black and Brown Community, fostering an inclusive future for technology.

Area of Expertise

  • Government, Social Sector & Education
  • Information & Communications Technology
  • Media & Information

Topics

  • WebXR
  • Augmented Reality
  • Augmented reality app development services
  • Web Apps
  • PWAs
  • Virtual Reality
  • Digital Learning
  • Digital Twins
  • Teaching
  • Teaching Code
  • Mentorship
  • Web Development

Hands-On WebXR Workshop: Building Your First VR Experience with A-Frame

Dive head-first into creating immersive 3D experiences for the web. In this interactive workshop, participants will learn the basics of WebXR and A-Frame by building a simple VR scene from scratch. Step by step, we’ll cover scene setup, placing objects, adding interactivity, and performance considerations. By the workshop’s end, attendees will have a working prototype and the confidence to continue exploring and refining their immersive web projects.

Technical Requirements:
- Standard A/V setup (projector, sound).
- Reliable internet connection.

Participant Requirements:
- Laptop with a modern web browser installed.
- No prior VR or A-Frame experience needed, but familiarity with basic HTML/CSS is helpful.

Session Format: Hands-on workshop (approximately 90-120 minutes), including guided demos and individual coding time.

Target Audience: Web developers who are curious about immersive technologies, educators looking to introduce VR, and anyone interested in adding a new dimension to their web projects.

First Public Delivery: This workshop has been successfully run for the past three years, continuously refined based on participant feedback and evolving best practices in WebXR development.

WebXR Beyond Entertainment: Real-world Applications in Education, Healthcare, and Social Interaction

While the dazzle of WebXR often revolves around its application in gaming and entertainment, its potential stretches far beyond these realms. This session delves deep into the transformative power of WebXR in sectors that touch the very core of our societies: education, healthcare, and social interaction.

Technical Requirements: Standard A/V setup (projector, sound).

Session Format: Approximately 40 minutes + 10 minutes Q&A.

Target Audience: Web developers, educators, healthcare professionals exploring emerging technologies, product managers, and anyone interested in the societal impact of immersive experiences.

Previous Deliveries: A version of this talk was presented at Gatherverse Summit 2023; this iteration has been updated with new research and case studies.

Enhancing the Web With WebXR: From Concept to Immersive Reality

As user expectations evolve, so does the need for more engaging and interactive online experiences. This session explores how WebXR technology, coupled with frameworks like A-Frame, can bring AR/VR directly to the browser. Attendees will learn how to implement immersive features, optimize performance, and smoothly integrate these experiences into existing web projects. By the end, you’ll have a practical roadmap for making your web content truly three-dimensional and interactive.

- Technical Requirements: Standard A/V setup (projector, sound). A stable internet connection is preferred for demos.

- Session Format: Approx. 40 minutes + 10 minutes Q&A.

- Target Audience: Web developers, front-end engineers, technical leads, and anyone exploring immersive web technologies.

- First Public Delivery: Has been presented in an internal setting before, but this will be the first public conference delivery.

Trends Shaping Web Development in 2024 and Beyond: A Roadmap for the Future

The web development landscape never stops changing. In this talk, we’ll identify and dissect the key trends that will influence our work in 2024 and beyond—ranging from immersive WebXR integrations to new API standards and enhanced toolchains. You’ll gain insights into how these shifts will affect your day-to-day workflows and learn strategies for staying ahead of the curve. This session equips you with the knowledge and perspective to navigate the evolving web ecosystem confidently and effectively.

- Technical Requirements: Standard A/V setup (projector, sound). A stable internet connection is preferred for demos.

- Session Format: Approx. 40 minutes + 10 minutes Q&A.

- Target Audience: Web developers, team leads, architects, and decision-makers who want to stay updated on emerging trends.

- First Public Delivery: Not previously presented publicly.

Devin Baldwin

The Devinci Code, Founder/WebXR Developer

Oakland, California, United States

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