Meghan Gardner

Business & Management

Government, Social Sector & Education

Emotional Engagement in Education Education Educational entertainment Storytelling

Boston, Massachusetts, United States

Meghan Gardner

Guardian Adventures, CEO www.guardup.com

Meghan Gardner owns Guardian Adventures story-based education and is a Lead Curriculum Designer and Trainer for Royal Caribbean Cruises. She is a guest lecturer at Harvard Graduate School of Education and a speaker on the topics of Emotional Engagement in Education and Informal Learning for all ages. She has been interviewed by NPR, the Joseph Campbell Foundation, The New Yorker, Wired Magazine, and major news outlets regarding her company’s innovative approach to using entertaining and immersive stories to inspire informal learning. In her free time, Meghan volunteers for hospice and works with terminally ill patients of all ages as well as their families.

  facebook.com/guardup (Facebook)
  instagram.com/guard_up/ (Instagram)
  guardup.com (company)
  thestoryschool.org (NonProfit Website)

Specializing in emotional engagement in education for all ages... how to help students see their passion as a vehicle for learning as well as a way to diversify interests. In my life outside of work, I am a hospice volunteer and a mindfulness instructor. I also breathe fire (yes, it's a hobby).

Current sessions

Using Stories and Gamification to Improve STEM Comprehension, Retention, and Motivation

Three powerful motivators for learning are: Autonomy (the ability to choose how you navigate a situation), Progress (and sense of improving in your performance), and Belonging (being a part of something that is bigger than just you).
Stories provide context for lessons, motivate students to learn more about the subjects being explored, and also create ownership over the outcome due to a sense of belonging to something larger than themselves. Gamification (giving a lesson game elements) helps focus students by providing a strong sense of tangible progress as well as a level of autonomy in how they navigate the lesson.
Learn how to use interactive and gamified stories to captivate your students while creating a memorable educational adventure that will be talked about for years to come. We will look at story-based educational adventures such as Mission to Mars, Wizards & Warriors, and a Zombie Invasions for teaching students about STEM and how you can integrate these ideas into your own classes. Educators are provided with step-by-step instructions on how to design, plan, and run story-based "adventures" that excite students and provide applicable context for the curriculum.


Past and future events

Futuricon

2 Oct 2020 - 4 Oct 2020
Rijeka, Primorsko-Goranska, Croatia