Bruno Capuano

Information & Communications Technology

Artificial Intelligence Machine Learning and Artificial Intelligence Machine Learning Mixed Reality Microsoft MVP

Toronto, Ontario, Canada

My experiences adapting a Digital Twin WebGL project for Hololens 2

I’m not a Unity3D Developer, however, I like a challenge from time to time.
So, this time, I pickup a Digital Twin WebGL project created with Unity3D, and I migrated the experience to be a Mixed Reality experience, focused on Hololens 2.
Besides the platform change, a new interaction and goal on the experience was required.

During this session, I’ll share my lessons learned about this project. Besides the standard technical ones, I’ll also share user experience and deep platform lessons.
In other words: I hope that these experiences can help you save some time !

The backend of the Digital Twin project is based on Azure services, with Azure IoT as the main component.

Bruno Capuano

Sr Cloud Advocate 🥑 @Microsoft

💬 On 2021 I joined Microsoft as Senior Cloud Advocate 🥑. Before this I was a Microsoft MVP for 14 years, since 2008. The past 4 years I was awarded in the Artificial Intelligence category.

🌱 Previous to Microsoft, I was leading the Innovation Team for Avanade Canada, which means I spent much part of my time trying to figure our the best way to connect real Business with cool technologies, and engage my colleagues to perform smart and fun activities like participate in hackathons, coordinate hackathons and Innovation Contests, support tech meetings, and more!

🤖 Bruno also like to hack new technologies, play the guitar and run. Run a lot, which suddenly started after becoming the dad of the 2 best sons ever.
You can contact him via twitter (@elbruno) or on his blog:

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