Sass pug Vue Frontend comedy Game Development PHP Kirby CSS Grid CSS Front End Development Web Development progressive web apps
Minneapolis, Minnesota, United States
We’re all aware that there’s a lot of lies on today’s internet, but experience can teach us that a lot of those lies actually started out fairly innocent: From wild misestimations of time and labor, to the “dark patterns” of deceptive UI meant to please some sales executive, to writing gross code that only apologizes for the other gross code before it… Sometimes these website lies are just the signs of a developer giving up.
But The Web is too cool to give up on! In this high energy talk, Lemon’s going to share some stories of battles that he’s been in (ones that he’s won and one that he’s lost) in order to teach a few things he’s learned along the way about preserving honesty and sanity.
Sometimes, the best way to do smart development is to avoid stupid decisions in the meeting beforehand.
This is a talk meant for all audiences, but targeted more at the junior to mid-level developers who might feel uneasy or overwhelmed by the task ahead of them, and who could use a bit of guidance... or at least commiseration.
With a day job as the development lead for a mid-sized Minneapolis agency, Lemon spends his work time making websites for money and his free time making websites for no money.
He's created a number of stupid things for the internet, like all the games on kinda.fun, the wikiHow game damn.dog, the Google Autocomplete game idiots.win, and a bunch of other things of questionable use. He also hosts a podcast that looks at some of the internet's weirder subcultures. It is not safe for your work, unless you work somewhere really cool.