Steve Bilogan
Senior Engineer @ Uno Platform
Kingston, Canada
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Steve is a Senior Engineer, a Microsoft MVP, and one of the core maintainers of the open-source Uno Platform project. When not at his computer, he is either watching the Montreal Canadiens lose or asleep on the couch.
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Figma meets .NET developers
Developers and designers working together can often agree that the “handoff” is a dreaded pain point when collaborating in order to produce applications true to the way app was designed.
Figma is a free, browser-based design tool that took design world by fire. Visual Studio is preferred IDE for .NET developers.
What if we told you there is a way to quickly export the exact design from Figma to Visual Studio, all while retaining 100% of crucial code you care about.
Come see this session to see how an open-source project – Uno Platform - makes the developer handoff process magical - smooth and seamless - all while allowing designers and developers to continue working in their preferred environment.
.NET Apps Everywhere!
Developing cross-platform applications is complex. Some frameworks allow us to share the business logic and some go further and allow us to share the UI layer. But even then – working with device hardware requires developers familiar with each target platform to maintain it and can still lead to error-prone platform-specific code.
What if you could write it all in either C# or XAML, from any dev environment, deploy to any platform, at 5x the speed, and have it all pixel-perfect without any lock-in? Enter Uno Platform, an open-source project enabling amazing dev productivity for building Windows, Android, iOS, macOS, Linux, and WebAssembly apps!
In this session, we will provide a brief overview of what Uno Platform is and how it works before we take a deep dive under the hood and see where the magic happens.
Let's build a .NET YouTube player! For which platform? All of them!
In this session we will be using the open-source Uno Platform to help us quickly get a full-fledged application up and running for Windows, Android, iOS, WebAssembly, macOS, and Linux.
We will start with getting your development environment set up, whether you are using Visual Studio 2022, VS Code, or Rider -- we got you covered.
Next stop is the design, we will get to play around with the original UI designs for the application within Figma and see how we can actually generate the C#/XAML for the UI of the entire app directly from Figma!
You will then learn how to properly integrate the Uno Toolkit into your app, a library of UI components and helpers, as well as our support for Material Design 3.
By the end you will have a shiny new cross-platform YouTube player. Go ahead and run it on whichever platform you choose!
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Steve Bilogan
Senior Engineer @ Uno Platform
Kingston, Canada
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