Katie Hoolahan
CEO of Virtually Healthy - using gamified VR for improving mental and physical health!
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With a background in Applied Sport & Exercise Science and Biomedical Engineering, Katie co-founded Virtually Healthy in 2018 to bring the use of gamified VR into the health and fitness industries. Her goal is to improve the quality of life for many by increasing engagement with exercise for health using gamified VR.
Area of Expertise
Topics
Gamified VR for health & fitness
I will discuss the use of gamified VR for increasing engagement in fitness, rehabilitation and therapy for mental and physical health. I will also talk about our current research project looking into the mental and physical health benefits of various third party VR games as well as our plans for using this data. I will also walk through our new platform which is currently in Beta for hosting our programmes and data about VR games.
Gamified Virtual Reality for Mental and Physical health
I will discuss the use of gamified VR for increasing engagement in fitness, rehabilitation and therapy for mental and physical health. I will also talk about our current research project looking into the mental and physical health benefits of various third party VR games as well as our plans for using this data.
Online Global XR Bootcamp 2020 Sessionize Event
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