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Matteo Antony Mistretta

Matteo Antony Mistretta

Founder / CWO / Lead Intern @ Inglorious Coderz

Turin, Italy

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Matteo Antony is a software engineer with a passion for elegant architectures and clean code. He writes code with an artisanal approach, treating his creatures more like a work of art. He expresses his creativity in many ways, such as playing the bass in a hard & heavy band.

Area of Expertise

  • Information & Communications Technology

Topics

  • Software Engineering
  • Software Design
  • Videogames Development
  • Design Patterns
  • Web Frontend
  • Modern Web
  • Architecture of Web-Apps
  • Web Performance
  • Software Architecture
  • Event Driven Architecture
  • Frontend Architecture
  • Clean Architecture

The "No-Magic" Framework: Building UIs with Zero Signals and Pure JS

Modern web development has become a race for "fine-grained reactivity." We’ve traded predictable code for a complex web of Proxies, Signals, Compilers, and hidden dependency tracking. But what if we stopped trying to be clever and just embraced the simplicity of the render loop?

In this talk, we’ll explore @inglorious/web, a lightweight framework that dares to do the unthinkable: re-render the entire template tree on every state change. By combining an Entity-Based state model with the surgical DOM-diffing of lit-html, we can achieve high-performance UIs with zero component state, zero lifecycle hooks, and zero memory leaks.

Reinventing Redux from scratch

Redux taught us the value of predictable state management, but what if we could keep its principles while solving modern challenges? Inspired by Entity Component System patterns from game development, I'll show how entity-based state management with event queues can dramatically simplify complex UIs—cascading dashboards, dynamic widgets, real-time collaboration—while staying 100% compatible with Redux DevTools and react-redux. We'll explore why letting reducers dispatch events isn't as crazy as it sounds, and how borrowing ideas from game engines can give us Redux's predictability with half the boilerplate. Whether you're wrestling with thunks, managing widget lifecycles, or just tired of Redux ceremony, you'll walk away with fresh perspectives on state management.

Inglorious Engine: have fun(ctional programming) with it!

I want to show you a different way of creating videogames. Borrowing functional concepts from web technologies, I came up with a game engine that has a predictable, testable, and debuggable state management, plus many more features given for free by the architecture itself!

Designing the Game: Why the Future of Web Architecture is an Act of Invention

In 1931, Kurt Gödel proved that you cannot find all the truths of a system if you stay trapped inside its rules. Today, web development feels like a game where the rules—lifecycles, complex hooks, and unpredictable state—have become so convoluted that we’ve lost sight of the goal. If the system is broken, we don't need better players (or faster AI); we need a new game.

In this talk, we’ll discuss why software development is the art of inventing new systems of rules. Drawing parallels between Gödel’s theorems and modern coding, we’ll explore the difference between 'coding by average' and 'architecting by intent'.

I will introduce Inglorious, a suite born from the deliberate invention of a new architectural 'game'. By stripping away traditional lifecycles and establishing a new set of axioms based on pure functions and absolute predictability, we haven't just built a library—we've created a space where elegant solutions are waiting to be discovered.

We will explore:

The Architect as Inventor: Why defining the rules (axioms) is the only way to escape the mediocrity of AI-generated patterns.

The Inglorious Ruleset: How a minimalist set of constraints (no hooks, pure logic) creates a superior 'fitness landscape' for developers.

Discovery within Invention: Why, once you invent the right rules, the 'perfect' code starts to reveal itself.

Join me to learn why the next decade of web development won't be about mastering existing frameworks, but about having the courage to invent the rules of the next one.

JS Tek 2026 Sessionize Event

May 2026 Chicago, Illinois, United States

Matteo Antony Mistretta

Founder / CWO / Lead Intern @ Inglorious Coderz

Turin, Italy

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