Session

StereoKit - C# alternative to game engines for XR

StereoKit is an open source project that aims to make it easy to develop extended reality (XR) applications without needing to use commercial game engines like Unity3D or Unreal Engine and aims to be easy to use for C# developers.
This session gives a brief overview of StereoKit and how to get started.

Andreas Erben

CTO for Applied AI and Metaverse at daenet

Ponte Vedra Beach, Florida, United States

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