Session
Microsoft Mesh - Cloud services to enable collaboration in 3D space
Microsoft Mesh was first introduced as the anchor point at Microsoft's Ignite conference in March 2021 which was held in Virtual Reality. Some consider this a watershed moment for breadth Enterprise readiness of AR/VR technologies.
This new platform enables building experiences that let people interact remotely as if they were in the same physical space. As a combination of various cloud-powered services, tools, and a SDK, developers can create new types of solutions that some consider to be the future of Microsoft Teams.
This session will discuss the most important aspects of Microsoft Mesh, from the capability to exchange and synchronize application state related to 3-dimensional coordinates, to having access to a so-called "Avatar System" that provides an illusion of physical presence and expressiveness for remote participants, to integrating spatially persistent objects and more.
Unlocking so-called "HoloPortation" is one of the more advanced goals of the platform.
Microsoft Mesh also enables more easily creating applications that can interact between multiple different headset vendors and AR/VR devices such as Microsoft HoloLens 2 and but also iOS and Android devices that are AR capable.
Developers will learn about the hands-on developer experience and receive the necessary information to get started.
Decision makers can expect to get an understanding about the unique value Microsoft Mesh can provide for their organization.
Andreas Erben
CTO for Applied AI and Metaverse at daenet
Ponte Vedra Beach, Florida, United States
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